1.35 Let Yer Hillbillies be Hillbillies.1.29 Doctors are for 'dem Rich City Folk.1.24 Made with U.S.D.A Letter-Graded Beef Pt.1.23 Made with U.S.D.A Letter-Graded Beef Pt.Edna and Ned dine Gilded Truffle (2 hours each) (Principal Plus Interest)Ħ. Edna relax in teacher's lounge (1 hour) (keep Ned free) (It's 2:30 in the Afternoon Somewhere)ĥ. Thanks to global_3nemy/glitchedexploiter!)Ĥ. *Principal Skinner can be sent on his 24 hour task prior to being prompted, thus saving some time. Skinner Watch Birds (24 hours) (keep Edna free) (Another Detention/Tree) Edna Host Detention (12 hours) (Another Detention/Tree)ģb. Edna Teach School, again (8 hours) (keep Skinner free) (Another Day in the Life) *(You can send Skinner Bird Watching to get a jump start on #3a.)ģa. Edna Teach School (8 hours) (A Day in the Life)Ģ. Skinner prompts the building of Krabapple Apartments after Bart & Lisa are SENT on #1. Bart and Lisa go to school (6 hours) (School Daze)Ģ. Krabappel Apartments- $54,000 (24 hour build)ġ. Nelson laugh at others (24 hours) (Dark Humor)ġ. Nelson play guitar (8 hours) (I'm a Rockstar!)Ĩ. Nelson dump coleslaw in Milhouse's house (10 minutes) (Smell Ya Later!)ħ. 2)ĥ: Willie wax floors (24 hours), Nelson do janitorial work (12 hours) (Nelson' Educational Experience Pt. 1)(keep Willie free)Ĥ: Willie rake leaves, Nelson do janitorial work (12 hours each) (Nelson' Educational Experience Pt. Nelson serve detention 3 times (3 x 6 hours) (Zero Tolerance)ģ: Nelson do janitorial work (12 hours) (Nelson' Educational Experience Pt. Nelson shake down kids for lunch money (4 hours) (Darwin's Bulldog)Ģ. Martin prompts the building of Nelson's House (Nelson)ġ. Martin play the lute (45 seconds) (Nerds Gone Wild)ģ. Bart go to school (6 hours) (Any Given Weekday)Ģ. If you’re still having trouble then list the last building(s) you completed in your town, your current level and what tasks you currently have sitting in your task bar to help other players help you resolve the issue.ġ. Be aware that seasonal and limited time quest lines may take precedence over the main quest line so this can be a reason for frozen quest lines as well. Sell the building associated with the character you need to unlock the quest and then build it again Store in your inventory the building associated with the character you need to unlock the quest and then place the building back in your game 60 minutes) then after completing the task, leave them free for a bit Send all your characters on a short duration task (e.g. Have all characters free at the same time Complete all outstanding tasks currently in your task book If you are having an issue with the main story quest line then there are some general troubleshooting steps you can take to try and get the quest going again: Please note that some buildings and their respective questlines will not unlock until the completion of the entire questline of the preceding building in the main storyline. Reaching the required level does not automatically make the building available to build the prerequisite quests still need to be completed.īuilding prices listed are what the building cost when first introduced in to the game and should be taken as a guide only and are obviously subject to change. The levels listed are a minimum requirement to unlock a building. It is arranged by the minimum level required to unlock a building. This walkthrough guide is intended as a reference point for those players. There are occasionally posts on this site from players whom are having issues with progressing through the main storyline of the game.
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